Monday, 21 November 2011
Stats
Looking into Warhammer, the stats and rules have changed over the years, many many times. The basics are this. Each character has stats unique to them that act as attributes when in combat. The players take turns to attack and roll dice determined by their characters stats. The outcome is left to the chance of the dice. Again this is simply playing the odds, but in a more tactical and devised manner. I am devising a very similar stat system but less complicated and less constricting. This is so the creative side of the game is not too limited by the rule connotations. Another system that I believe is quite interesting that is utilized by Warhammer is its points system. Each character is worth a certain amount of points determined by how good their stats are. For a game to be fair each army has to be worth near enough the same amount when added up. With my idea however, seems as I am using cards, I will make each character worth a specific point COST. Then every turn each player will get a wage of points that they are able to spend on characters in the hand of cards to deploy onto the board.
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